Team up with Richter Belmont & Alucard to battle through the ancient corridors of Dracula’s Castle. Regular free updates - we are still adding content to the game every 2-3 months to keep the game fresh for you! e Music in the Super Smash Bros.Explore a sprawling, ever-changing island, challenging hordes of enemies in fast-paced, buttery smooth 2D combat.ġ7 Levels - Each one with its own atmosphere, foes and secrets to discover.ĥ Bosses - Made by the most sadistic of the devs, raised on the salt of the testers.ġ50 or so weapons and skills - Spears, swords, bows, magic spells, shields, pets, frying pans etc.Ĥ special powers, unlocking new areas and paths (metroidvania gear lock items).ġ epic responsive, fluid and fun to play combat system.ġ Boss Rush Mode – Fight against 3 or 5 bosses back-to-back. This track was used in Richter's reveal trailer, as well as his character trailer on the official website. Japanese title: 乾坤の血族, Blood Relations of Heaven and Earth Other uses Like the "Out of Time" arrangement, it is given an orchestral metal approach similar to the Castlevania Judgment soundtrack. The latter part of the track borrows from "Blood Relations" from Symphony of the Night, which plays when Alucard fights the possessed Richter in Dracula's throne room. The overall format this remix follows is based on the Portrait of Ruin version, "Bloodlines Bequeathed" the opening riff is based on the Dracula X version, while the strings used for the main melody are very similar to "Opposing Bloodlines" from Castlevania 64. It combines aspects of the various remixes of the original track from throughout the Castlevania series. This track is a remix of the theme that plays during the first stage of Castlevania: Rondo of Blood, albeit with many alterations. This error was quickly fixed and Simon and Richter were officially revealed the next day in a Nintendo Direct.ĭivine Bloodlines Divine Bloodlines This track and Castevania content as a whole was leaked by Nintendo on August 7th, 2018 when Galaga Medley was accidentally given this track's title on its YouTube preview. This track is used in Simon's Classic Mode credits. Original bridges are used to link the two songs, incorporating the sound of a chiming church bell to reflect the game's day-and-night cycles. It uses an orchestral metal approach, particularly incorporating a harpsichord and pipe organ for the "Bloody Tears" segment and a choir for the "Monster Dance" segment. This track is a remixed medley of the daytime and nighttime themes from Castlevania II: Simon's Quest. This track is used when fighting Dracula in his second form in Simon, Luigi, and Sephiroth's Classic Mode and World of Light.īloody Tears / Monster Dance Bloody Tears / Monster Dance This track was used in Simon and Richter's reveal trailer in the World of Light sub-world Dracula's Castle when the player is at the castle keep and when fighting Dracula in his first form in Simon, Luigi, and Sephiroth's Classic Mode routes. The original track played during the first phase of the Dracula boss battle in Castlevania.Ĭomposition and arrangement Copyright Konami Digital Entertainment Co., Ltd. This track is a remix taken directly from Castlevania: Harmony of Despair, a multiplayer crossover game. Ultimate Direct of Augwhen Masahiro Sakurai explains the Dracula's Castle stage. It was also used during the Super Smash Bros. This track is used in the World of Light sub-world Dracula's Castle when the player is in the clock tower. This track plays in the World of Light sub-world Dracula's Castle when the player is in the chapel, the outer wall, or the underground (in lieu of "Walking on the Edge"). The arrangement is faithful to the original songs, but uses an orchestral approach with additional interludes to connect the two themes. The first title is commonly referred to as "Stalker," with "Starker" being a rare mistranslation of the title. This track is a remixed medley of the second level and third level themes from Castlevania. Starker / Wicked Child Starker / Wicked Child It also plays in the World of Light sub-world Dracula's Castle when the player is in the main halls. This track was used in Simon's character trailer on the official website. The instrumentation and overall structure is largely similar to the orchestral metal approach of the Castlevania Judgment version, but the arrangement is extended and incorporates a portion not found in the original melody.Ĭomposition: Konami Digital Entertainment Co., Ltd.Ĭomposition Copyright Konami Digital Entertainment Co., Ltd. This track is a remix of the first level theme in the original Castlevania.
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